Most design systems fail not because of technical issues, but because of adoption issues. Here's how to build one that your team will actually use.
Start with Primitives
Don't start by building complex components. Start with design tokens — colors, spacing, typography, shadows. These primitives become the vocabulary your entire team speaks.
Document with Examples
Every component should have live examples showing common use cases, edge cases, and anti-patterns. Documentation isn't a nice-to-have — it's the product.
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